Blastaball1/2/2024 Well as mentioned, it apparently has a 68705, and that has an internal ROM (2048 bytes of it) yes (the exact type determines if there are exploits that would allow it to be read) Maybe I’ll invest some more time in the MAME specific part of it and see if this game is actually checking for anything obvious tho, and it’s almost certainly a game specific protection issue rather than anything with the baseline Amiga (so I’m not going to get the usual bitter taste of feeling like we’re freezing out all our best test cases and dumping them in MESS) Looking at it was on my todo list at one point along with a bunch of other Amiga stuff, I started by making the CD32 controller work, and floppies boot in A1200, but then people got pissy with me touching Amiga stuff so I left it all to those people (I wanted to reorganize things a little, remove naming ambiguity between Amiga / Atari / Acorn systems and easing the heavily congested a# namespace by making the 8-letter shortnames more descriptive eg ami1200, atr600, acn3000, but it started the exact same wars we had on the playground at school, reminding me why I keep far away from popular computer drivers) I do care about cleanups and neat organization too you see. One appears at California Extreme most years, but that isn’t ideal for testing.ĪFAIK there’s a 68705 MCU on the rom card, for all I know it could be supplying the game code, or merely supplying a status value in the expansion ram area so the game knows to decompress / decrypt / whatever the code.
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